Friday, December 21, 2007

Context matters

Once again, I'm very impressed with Devin Low (Magic's Lead Developer).

He just put up an article that directly mirrors a constant inner dialogue I have while working on my cards:
If somebody sees this one card but not the rest of the set, they'll think it sucks.

And I suppose there's no getting around that. But hopefully they've read Low's article about how you need Context before you can evaluate a card.

Because my set is super-fun (and appears to be) balanced right now!!!

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