Monday, March 26, 2007


If you have ever wanted to program a video game but were too intimidated by things like graphics programming, or reading keyboard input, or creating sound files, etc: get XNA.

You still have to be a programmer to get started, but if you're like me - intimidated by low-level device handling or 3D math etc - it's a godsend.

It's single-handedly brought me back to thinking about video game production instead of board game production - brought me back to where I always wanted to be.

I'll keep you posted - the game I'm working on is one I've wanted to play since NES days!

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